top 100

We are one of the top 100 mobile game developers in the world.

Number 1

Our games have reached #1 on the App Store & Google Play charts in over 60 countries.

Over 1/4 Billion

Our mobile games have been downloaded by millions of gamers from all over the world.
Meet our leadership team

Ian Wilkinson

CEO

Tim Bennison

Chief Operating Officer

Ian Wilkinson, CEO

"Persevere. Always mutate and adapt. Like cockroaches."

Ian co-founded Radical Entertainment, Canada’s largest independent game company, in 1991. He sold the company to Vivendi Games in 2006, and retired as CEO and President in 2008. Ian joined Hothead the following year, steering the company toward record profitability and honing the company vision in the mobile game space. Ian sat on the advisory boards of the BC Institute of Technology and the BC Advanced Systems Institute, and was Chair of New Media BC. He is a winner of Ernst and Young’s Entrepreneur of the Year Award and a graduate of the Ivey Business School at Western University.

Tim Bennison, Chief Operating Officer

"Think way outside of the box. Stay on target. Never give up."

Tim recently served as COO at Capcom Game Studio Vancouver. He was also COO at Gener8, creating visual effects for feature films from Marvel, Disney and Warner. He worked for many years with Ian Wilkinson at Radical Entertainment as Executive Producer and VP Technology, building games such as Hulk: Ultimate Destruction and Prototype. He holds a BSc in Computer Science from the University of Toronto and an MMath in Computer Graphics from the University of Waterloo. Tim is an experienced watercolour painter and is a Signature member of the Federation of Canadian Artists. He joined Hothead as COO in 2020.

our story all about hothead

As one of Canada’s largest independent mobile games studios, Hothead Games is also recognized as one of BC’s Best Workplaces and one of Canada’s Top Technology Workplaces. The key to our success comes from hiring smart and talented people to help make magic happen in our studio! We create the concepts, we develop and publish the games, and we build communities around the players.

Our excellent team is just one of the reasons for our success; as a company, we focus on and take pride in:

Investing in technology. With our proprietary game engine, building our Unity expertise, our proprietary analytics stack and a dedicated central tech team, we have some of the best programmers and data scientists in the industry.

All of our production, publishing, marketing, and customer support is orchestrated in-house, from audio to QA, community support to DevOps. We offer full-cycle, product-to-market mobile games which sets us apart from most developers.

Developing a continuous learning culture. Our weekly Lunch & Learns are always a hit. Employees at every level from each department take turns to present project updates, share their knowledge, celebrate successes and announce company updates.

Getting feedback. HR conducts 1-1’s with each employee semi-annually, and all employees have 1-1’s with their leads monthly or more. We are immensely proud of our 96% overall employee engagement score based on our external engagement survey results.

Embracing diversity. Our commitment to diversity and inclusion is critical to our success. We encourage different perspectives and believe we are made stronger by our unique combination of culture, race, ethnicity, age, gender, sexual orientation, gender identity or expression, physical or mental ability, and work-life situations.

Giving back. We are proud of our Charity Committee that plans events, auctions, and fundraisers. Some of the charities we support include the Greater Vancouver Foodbank, Union Gospel Mission, Habitat for Humanity, and the Canadian Mental Health Association.

At Hothead Games, we encourage autonomy and creative freedom, and together we define our destiny. Welcome to our world!

Transparent We involve all company employees in our revenue performances for our games.
75 terabytes Our players generate over 75 terabytes of data on our servers - that is a lot of number crunching.